Missing sideboard cards? The full 15-card sideboard runs about $127.
Buy sideboard on ManapoolSnuff Out is efficient removal (pay 4 life with a Swamp instead of mana) that kills Bilbo, Thief in the Night or Brazen Borrower, though it's still an instant spell going on the stack, so it can be countered by Force of Will or Daze like anything else. Assassin's Trophy answers a resolved threat or a problematic Wasteland-locked land at instant speed. Elvish Reclaimer and the lone Collector Ouphe slot are the weakest bodies against a deck full of cheap interaction and no relevant artifacts, so they come out. Keep Thoughtseize and the efficient creature base intact since discipline against Force of Will/Daze matters more than raw card quality here.
Assassin's Trophy is versatile removal for Ajani, Nacatl Pariah, Guide of Souls, or a troublesome Karakas/Wasteland, giving us clean answers to their board-building plan. Duress backs up Thoughtseize to strip Swords to Plowshares before committing our threats into their efficient removal suite. Sylvan Safekeeper is a low-impact body against a deck that goes wide rather than relying on single big removal spells, and Collector Ouphe has no relevant targets here. Keep the full creature base since this matchup is close to a fair creature fight where our card quality and Thoughtseize edge should carry.
This is a combo matchup racing toward Show and Tell into Atraxa, Grand Unifier or an Aluren engine, so we prioritize disruption over our own gameplan. Endurance can be evoked for free to reset their graveyard and deny Nethergoyf-style graveyard value, while also functioning as a 3/4 reach body if hardcast. Faerie Macabre exiles graveyard cards for free by discarding it, and Assassin's Trophy is unconditional removal for Aluren itself or for Atraxa once it resolves. Wasteland is trimmed slightly since they run few nonbasics worth targeting, and low-impact creatures come out for interaction; keep Thoughtseize maindeck since stripping their combo pieces on the play is critical.