Missing sideboard cards? The full 13-card sideboard runs about $37.89.
Buy sideboard on ManapoolThis ramp deck leans on cheap mana (Eldrazi Spawn tokens, Ancient Stirrings hits) to power out Devourer of Destiny and Emrakul, the Promised End. Thoughtseize taken early strips a key piece like Malevolent Rumble or a big Eldrazi threat before it can take over the game. Meltdown for X=0 or X=1 cleans up Urza's Saga's Construct tokens and other cheap artifacts that enable their mana. Feed the Swarm can pick off Basking Broodscale or Devourer of Destiny once it resolves, though removing Devourer of Destiny costs 7 life. Mutagenic Growth and Violent Urge are combat-focused cards that matter less against a deck trying to go over the top of you, so they make room.
This is essentially a mirror match, so the deck that generates more value off each card tends to win. Dreadhorde Arcanist lets you re-cast a cheap Lightning Bolt or Lava Dart from the graveyard on attack, generating extra reach and card advantage the opposing list can't match. Thoughtseize taken proactively can strip their best spell (Expressive Iteration or a removal spell) before it can swing the race in their favor. Mutagenic Growth and Violent Urge are marginal combat tricks in a matchup decided more by resource efficiency than combat math, so they're cut for the extra bodies and disruption.
Boros Energy wants to curve out with Guide of Souls and Ocelot Pride into value engines and hard-cast Blood Moon or Goblin Bombardment to grind you out. Thoughtseize lets you strip their key enchantment or removal spell (Galvanic Discharge, Lightning Bolt) before it resolves, keeping your clock intact. Wear // Tear is live on Blood Moon or Goblin Bombardment with its Tear half, or a Cori-Steel Cutter-style artifact with Wear, and can be split across both halves thanks to Fuse. Mutagenic Growth and Violent Urge are combat tricks that matter less against a deck racing you on board rather than trading in combat, so they come out for proactive disruption.