Missing sideboard cards? The full 15-card sideboard runs about $236.
Buy sideboard on ManapoolBoseiju, Who Endures channels for 1G to blow up Urza's Saga, Eldrazi Temple, or Ugin's Labyrinth before they go off, and swaps in as a land so it costs nothing. High Noon is weak since this is a grindy, non-burn matchup where tempo matters less than disruption. Surgical Extraction can strip a key piece like Basking Broodscale or Devourer of Destiny out of their deck after you see one in hand or graveyard. Archon of Cruelty comes out since Indomitable Creativity and Leyline Binding are better at interacting with their permanents, and you don't want to dilute your hits off Creativity with an expensive card that doesn't answer the board.
Surgical Extraction can remove their Street Wraith, Nethergoyf, or Detective's Phoenix engine pieces from the game once you see a copy, disrupting their graveyard-fueled plan since Nethergoyf and Detective's Phoenix care directly about graveyard contents. Boseiju, Who Endures is a flexible land that can later destroy a problematic permanent if they bring one in, and keeps your mana count steady. High Noon is weak since Rakdos Delirium already plays efficient, cheap spells and doesn't mind a one-spell-per-turn cap as much as you do when trying to deploy Fable of the Mirror-Breaker and removal in the same turn. Archon of Cruelty is too slow against their discard (Thoughtseize, Fear of Missing Out) and removal-heavy, low-curve deck, so it comes out for more proactive disruption.
Brotherhood's End's artifact-destruction mode can snipe Isochron Scepter, and its damage mode (3 damage to each creature and planeswalker) can answer a Solitude or put pressure on their planeswalkers, though it also hits your own creatures and planeswalkers, so its main value is limited here and it is mostly a sideboard filler swap. Surgical Extraction needs a target card in a graveyard, so it can strip the rest of a Solitude or a key piece like Jace, the Mind Sculptor once a copy has hit the graveyard (for example an evoked Solitude); it will then also exile copies from their hand and library. High Noon is a poor fit since it limits each player to one spell each turn, which hampers your own plan as much as theirs; it comes out. Archon of Cruelty is often too slow against a deck full of cheap interaction and card draw, so a leaner, more proactive plan is better. Keep Teferi, Time Raveler and Leyline Binding in: Teferi's static ability limits their spells to sorcery speed, which keeps instant-speed interaction like Orim's Chant and Silence from being cast in response on your turn, and Leyline Binding can exile their Teferi or other planeswalkers.